Year 7 – 9 TT Kidz Virtual School Games Challenges

Schools can now compete in the TT Kidz Virtual Schools Championship by allowing your students to complete the following 6 challenges below. If you have not done so already, please be sure to register your school and your year groups as teams into the competition for FREE by completing the online form here.

Each student that completes a challenge will earn an individual score. The overall team score for each challenge will be the average score of all students that competed in the challenge. At the end of the 6 challenges, the final team score will be the total sum of the average scores from each challenge. The resource below can be used to assist you in tracking individual scores and calculating your team’s score.

Any number of students can complete each challenge and the school may deliver the challenges at any preferable time before the 28th May. Teams must submit their final score online by the 28th May. To submit your final team score please click here.

If you have any queries about the TT Kidz Virtual Schools Championship please contact Schools@tabletennisengland.co.uk

Challenges

Challenge 1 – Wall TT

Equipment and Space: Bat and ball. A wall or hard vertical surface.

  • Students must bounce a ball against a wall or vertical surface for up to 30 seconds.
  • Each time the ball touches the wall or vertical surface, the challenger earns 1 point.
  • The ball can bounce on the floor any number of times before being struck again by a student. The ball must directly hit the wall or flat surface to count as a point.
  • If the ball misses the bat or fails to hit the wall, the challenger resumes from the same number of points they were on.
  • A student can attempt the challenge any number of times, their highest score will be counted.
  • Calculate the average score amongst all challengers within each year group that attempted this challenge. This is your overall team score for this challenge!

Challenge 2 – Keepy Uppies

Equipment and Space: Bat and ball. Any space.

  • Either sitting or standing, students must bounce a ball on a bat for 30 seconds
  • Each time the ball touches the bat, the student earns 1 point.
  • If the ball misses the bat or hits the floor, resume from the same number of points the student was on.
  • A student can attempt this challenge any number of times, their highest score will be counted.
  • Calculate the average score amongst all students that attempted the challenge. This is your overall team score for this challenge!

Challenge 3 – Clap & Catch

Equipment and Space: Ball. Any space.

  • Either seated or standing, students must throw a ball into the air and clap their hands as many times as possible before catching the ball within 30 seconds.
  • For every clap completed before a successful catch, students earn 1 point.
  • If a student misses a catch, they can resume from the same number of points they were on.
  • A student can attempt the challenge any number of times. Their highest score will be counted.
  • Calculate the average score amongst all students that attempted the challenge. This is your overall team score for this challenge!

Challenge 4 – Floor Bounces

Equipment and Space: Bat, ball and hula-hoop/markers. Hard flooring.

  • Either seated or standing, students bounce a ball on the floor inside a hoop or marked area as many times as possible within 30 seconds.
  • For each bounce within the hoop, students earn 1 point.
  • If the ball bounces outside the hoop, students can resume from the same number of points they were on.
  • A student can attempt the challenge any number of times. Their highest score will be counted.
  • Calculate the average score amongst all students that attempted the challenge. This is your overall team score for this challenge!

Challenge 5 – Rally

Equipment and Space: Bat, ball and net (can use jumpers, books or similar objects to make a net if you don’t have one). Any rectangular table.

  • Using a classroom table, bench or any flat surface, students must rally in pairs for 60 seconds.
  • Each time a student strikes the ball, they earn 1 point for themselves. Each pair should be made of 2 individual scores.
  • The ball must hit the table before the next person can strike the ball. If the ball misses the table, students can resume from the same number of points they were on.
  • The ball can bounce on the table any number of times before being struck.
  • Students can attempt the challenge any number of times. Each individual’s highest score will be counted.
  • Calculate the average score amongst all students that attempted the challenge. This is your overall team score for this challenge!

Challenge 6 – Targets

Equipment and Space: Bat, ball and plastic cups (any similar sized object can be used as a target). Any table.

  • Using a classroom table, bench or any flat surface, students must attempt to knock over as many plastic cups through striking a ball within 60 seconds.
  • Place 3 cups at one end of a table and position the students at the opposite end in a lined formation with space between them. The students then bounce the ball on the table before striking the ball.
  • Students earn 1 point for each knocked over cup. If the cup is struck but is not knocked over this will still count as a point. If a student knocks over all 3 cups before time runs out, they can restack the cups and continue to knock over as many cups as possible within the allotted time.
  • Students can attempt the challenge any number of times. Each individual’s highest score will be counted.
  • Calculate the average score amongst all students that attempted the challenge. This is your overall team score for this challenge!

Bonus Challenge

As an added challenge that will not be scored or tallied in your team’s final score, students can design their own table tennis t-shirt. Schools can choose 1 design to represent their team and submit a student’s design to the TT Kidz team. A national winner will be selected to have their design developed and manufactured which will then be provided to the school team. The winning design will also be made available for the public at our online shop and event stalls.

Each team can only submit 1 entry to represent their year group. Schools with multiple year groups registered to the TT Kidz Virtual Schools Championship can submit 1 entry/year group. Schools can submit their representative designs before the 28th May by emailing schools@tabletennisengland.co.uk

Please note that the winning design may be altered slightly during manufacturing.